projectPiki/pikmin

GitHub: projectPiki/pikmin

Stars: 223 | Forks: 22

# Pikmin [![Build Status]][actions] [![Code Progress]][progress] [![Data Progress]][progress] [![Linked Progress]][progress] [![Discord Badge]][discord] A work-in-progress decompilation of Pikmin (GameCube, 2001). Supported versions (active): - `GPIE01_01`: USA (Rev 1) - Default Version - `GPIE01_00`: USA (Rev 0) - `G98E01_PIKIDEMO`: USA Interactive Multi-Game Demo Disc - January 2002 "zz_PikminDemo-1210.tgc" - `GPIP01_00`: Europe (Rev 0) Supported versions (to be worked on): - `DPIJ01_PIKIDEMO`: 店頭ゲームデモディスク Oct'2001 (Pikmin Jitsuen-you Sample Disc) "zz_pikmin_game/PikiDemo.tgc" - `GPIJ01_01`: Japan (Rev 1) - `GPIJ01_02`: Japan (Rev 2) - `G98P01_PIKIDEMO`: Europe Interactive Multi-Game Demo Disc - May 2002 "zz_PikiDemo.tgc" Note: this repository contains **no game assets** - an existing copy of the game is required. ## Index - [Dependencies](#dependencies) - [Windows](#windows) - [macOS](#macos) - [Linux](#linux) - [Building](#building) - [Diffing](#diffing) ## Dependencies ### Windows On Windows, it's **highly recommended** to use native tooling. WSL or msys2 are **not** required. When running under WSL, [objdiff](#diffing) is unable to get filesystem notifications for automatic rebuilds. ### macOS - Install [ninja](https://github.com/ninja-build/ninja/wiki/Pre-built-Ninja-packages): brew install ninja - Install [wine-crossover](https://github.com/Gcenx/homebrew-wine): brew install --cask --no-quarantine gcenx/wine/wine-crossover After OS upgrades, if macOS complains about `Wine Crossover.app` being unverified, you can unquarantine it using: sudo xattr -rd com.apple.quarantine '/Applications/Wine Crossover.app' ### Linux - Install [ninja](https://github.com/ninja-build/ninja/wiki/Pre-built-Ninja-packages). - For non-x86(_64) platforms: Install wine from your package manager. - For x86(_64), [wibo](https://github.com/decompals/wibo), a minimal 32-bit Windows binary wrapper, will be automatically downloaded and used. ## Building - Clone the repository: git clone https://github.com/projectPiki/pikmin.git - Copy your game's disc image to `orig/GPIE01_01`. (Or the appropriate version folder.) - Supported formats: ISO (GCM), RVZ, WIA, WBFS, CISO, NFS, GCZ, TGC - After the initial build, the disc image can be deleted to save space. - Configure: python configure.py To use version other than `GPIE01_01`, add `--version`. Add `--help` to see all available options. - Build: ninja ## Diffing Once the initial build succeeds, an `objdiff.json` should exist in the project root. Download the latest release from [encounter/objdiff](https://github.com/encounter/objdiff). Under project settings, set `Project directory`. The configuration should be loaded automatically. Select an object from the left sidebar to begin diffing. Changes to the project will rebuild automatically: changes to source files, headers, `configure.py`, `splits.txt` or `symbols.txt`.
标签:客户端加密