repinek/frida-il2cpp-proto-dumper

GitHub: repinek/frida-il2cpp-proto-dumper

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# frida-il2cpp-proto-dumper Dumps `protobuf-net` messages and enums from an IL2CPP Unity game into a valid `.proto` file using [Frida](https://frida.re/) and [frida-il2cpp-bridge](https://github.com/vfsfitvnm/frida-il2cpp-bridge) ## How it works? Injects into the game process via Frida and going through IL2CPP domain at runtime. ## Requirements - Python >= 3.7 for [Frida](https://frida.re) - Node.js - Unity IL2CPP Game _(protected or obfuscated games are probably not supported)_ ## Usage 1. Clone repo git clone https://github.com/repinek/frida-il2cpp-proto-dumper cd frida-il2cpp-proto-dumper 2. Install dependencies python -m venv .venv # Creating a virtual environment for Python # Activate Python venv, it's depending on what OS you are. For example Linux with fish: . .venv/bin/activate.fish pip install -r requirements.txt npm install 3. Build script npm run build Script will be built into `dist/agent.js` 4. Spawn script by using any method (frida-server, frida-gadget...) Once attached, the script will automatically dump and report the absolute output path. #### Expected output Script and Il2cpp Loaded! x assemblies loaded! Found 2 custom_attrs exports! Checking Assembly-CSharp... Found proto classes in protobuf-net! Dumping ABC.XYZ... Done! Written to /abc/xyz/proto/dump.proto ## License This project is licensed under the **MIT License**. See the [LICENSE](LICENSE) file for details. ## Acknowledgements This project was inspired by and based on the DJ Katy research - **[Il2CppProtoExtractor-FallGuys](https://github.com/djkaty/Il2CppProtoExtractor-FallGuys)** - Original C# tool uses [Il2CppInspector](https://github.com/djkaty/Il2CppInspector) to generate `.proto` file - **[Practical IL2CPP: Extracting Protobuf Definitions](https://katyscode.wordpress.com/2020/08/10/practical-il2cpp-protobuf/)** - djkaty's Article about reverse engineering `protobuf-net` structures and IL2CPP.
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